Vol. 8.2
December, 2009
- Introduction
- Editor's Introduction
- VINCENT CONITZER
- Editor's Introduction
- Game Theory
- The Price of Anarchy in Cooperative Network Creation Games
- ERIK D. DEMAINE, MOHAMMADTAGHI HAJIAGHAYI, HAMID MAHINI, and MORTEZA ZADIMOGHADDAM
- Computing Shapley's Saddles
- FELIX BRANDT, MARKUS BRILL, FELIX FISCHER, PAUL HARRENSTEIN, and JAN HOFFMANN
- A Prescriptive Approach for Playing Games
- MICHAL FELDMAN
- Security Applications: Lessons of Real-World Deployment
- JAMES PITA, HARISH BELLAMANE, MANISH JAIN, CHRIS KIEKINTVELD, JASON TSAI, FERNANDO ORDÓÑEZ, MILIND TAMBE
- The Price of Anarchy in Cooperative Network Creation Games
- Design of Auctions, Exchanges, and Other Mechanisms
-
Secretary Problems and Incentives via Linear Programming
- NIV BUCHBINDER, KAMAL JAIN, AND MOHIT SINGH
- Mechanism Design for Dynamic Settings
- RUGGIERO CAVALLO
- Impression-Plus-Click Auctions
- SHARAD GOEL, SÉBASTIEN LAHAIE, and SERGEI VASSILVITSKII
- AdX: A Model for Ad Exchanges
- S. MUTHUKRISHNAN
-
Secretary Problems and Incentives via Linear Programming
- Puzzles
- Editor's Puzzle: A Dutch Dutch Auction Clock Auction
- VINCENT CONITZER
- Solution to Exchanges 8.1 Puzzle: Identifying the Champion
- STÉPHANE AIRIAU, ULLE ENDRISS, and JOSEPH Y. HALPERN
- Editor's Puzzle: A Dutch Dutch Auction Clock Auction
ISSN 1551-9031